![]() This halt allows the meteor time to build up speed as it falls down onto the car. These stop the car to a point where it is dangling over the edge. In the beginning, we see the car being stopped by two pieces of road segment- I call these stoppers. This one is a little bit different from the last one. As you can see, the meteor isn’t visible until a few seconds into the replay (it’s really high up) It’s important to remember that you probably won’t get this on your first try, this took me over 4 hours to get the right positioning and weight for my meteor, don’t give up too early! ![]() This meteor isn’t just one piece of road- it’s three. The meteor is used for the second part of the level, the bus. The car is brought down by a small swinging mechanism. Watch closely, some of these meteors go really fast- if you blink- you’ll miss it! ![]() Here are some examples of some meteor bridges from the gallery. This will increase the weight of the meteor and make it go even faster (car will go further!) If you want the car to go further you can try to make the meteor go faster by attaching more pieces of road to the meteor. Hit “play”! If you time it right, the road should hit the front of the car and send it flying forward.(Quick tip: If you want to select multiple items from your pillar at once, right-click + drag at the same time, this will create a box that you can select items with) Finally, you’re going to delete the pillar, we don’t need it anymore! This was only put here to allow us to place our road in the sky.Next you’re going to place a road attached to the highest connecting piece, this is what we’re going to use for our meteor.First you’re going to want to build up, you can do this with any material- I use wood because it’s really cheap, but keep in mind these are just temporary!.Here’s a quick demonstration of how you can make your own meteors (the meteor used in this example here doesn’t actually work for this level, it’s just a way to show the concept of how meteors work and give you a rough idea of how they are made) If you time it right, the road will hit the front of the car just as the car is leaving the land, forcing the car to be launched forward. I know- its a bridge-building game, but for most levels, the fastest way to the leader boards has nothing to do with bridges and everything to do with Meteors (a.k.a Falling Roads/Falling Bridges) In order to make a “meteor” you have to put a road segment in the air, right above a ledge where a car is falling off. Hit “filter”! The page will load and then you will see the cheapest bridges for that level that have been uploaded to the gallery! Select “Lowest Budget” from the Order drop-down, this puts the designs in the gallery in ascending order based on price, showing you the cheapest ones (the ones we’re looking for!) first. Make sure you select “Wins Only” from the Type drop-down, this will make sure you only see the successful designs (otherwise you will see a bunch of failures- something that you’re not) The level drop-down allows you to search for any of the levels in the campaign, pick whichever you want to try to build! The gallery makes it super easy to find the cheapest designs with its searching abilities Whenever anyone selects to upload their bridge replay to the “gallery” ![]() No one is going to know if you stole your bridge design from someone else… so go for it! In fact- its super easy to find ideas for really cheap bridge designs. Even if it just barely touches the star/flag, it still counts! No need to worry about the kids inside that school bus, they can fall off the edge of the cliff and drown- just make sure it touches the checkpoint first! Once you get into this mindset, building leaderboard-worthy bridges will become super easy!!! Plagiarism is Allowed! The car might not even have to touch the other side- but it does have to touch the checkpoint(s). Rather than thinking of every level as just “getting the car from one side to the other”- look at it at its most basic form. ![]() Have a Goal Price, Know Your Competition. ![]()
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